@@ -31,77 +31,90 @@
#include "common.h"
static const char * const channel_names[] = {
- [0] = "FL", /* front left */
- [1] = "FR", /* front right */
- [2] = "FC", /* front center */
- [3] = "LFE", /* low frequency */
- [4] = "BL", /* back left */
- [5] = "BR", /* back right */
- [6] = "FLC", /* front left-of-center */
- [7] = "FRC", /* front right-of-center */
- [8] = "BC", /* back-center */
- [9] = "SL", /* side left */
- [10] = "SR", /* side right */
- [11] = "TC", /* top center */
- [12] = "TFL", /* top front left */
- [13] = "TFC", /* top front center */
- [14] = "TFR", /* top front right */
- [15] = "TBL", /* top back left */
- [16] = "TBC", /* top back center */
- [17] = "TBR", /* top back right */
- [29] = "DL", /* downmix left */
- [30] = "DR", /* downmix right */
- [31] = "WL", /* wide left */
- [32] = "WR", /* wide right */
- [33] = "SDL", /* surround direct left */
- [34] = "SDR", /* surround direct right */
- [35] = "LFE2", /* low frequency 2 */
+ [AV_CHAN_FRONT_LEFT ] = "FL",
+ [AV_CHAN_FRONT_RIGHT ] = "FR",
+ [AV_CHAN_FRONT_CENTER ] = "FC",
+ [AV_CHAN_LOW_FREQUENCY ] = "LFE",
+ [AV_CHAN_BACK_LEFT ] = "BL",
+ [AV_CHAN_BACK_RIGHT ] = "BR",
+ [AV_CHAN_FRONT_LEFT_OF_CENTER ] = "FLC",
+ [AV_CHAN_FRONT_RIGHT_OF_CENTER ] = "FRC",
+ [AV_CHAN_BACK_CENTER ] = "BC",
+ [AV_CHAN_SIDE_LEFT ] = "SL",
+ [AV_CHAN_SIDE_RIGHT ] = "SR",
+ [AV_CHAN_TOP_CENTER ] = "TC",
+ [AV_CHAN_TOP_FRONT_LEFT ] = "TFL",
+ [AV_CHAN_TOP_FRONT_CENTER ] = "TFC",
+ [AV_CHAN_TOP_FRONT_RIGHT ] = "TFR",
+ [AV_CHAN_TOP_BACK_LEFT ] = "TBL",
+ [AV_CHAN_TOP_BACK_CENTER ] = "TBC",
+ [AV_CHAN_TOP_BACK_RIGHT ] = "TBR",
+ [AV_CHAN_STEREO_LEFT ] = "DL",
+ [AV_CHAN_STEREO_RIGHT ] = "DR",
+ [AV_CHAN_WIDE_LEFT ] = "WL",
+ [AV_CHAN_WIDE_RIGHT ] = "WR",
+ [AV_CHAN_SURROUND_DIRECT_LEFT ] = "SDL",
+ [AV_CHAN_SURROUND_DIRECT_RIGHT ] = "SDR",
+ [AV_CHAN_LOW_FREQUENCY_2 ] = "LFE2",
+ [AV_CHAN_SILENCE ] = "PAD",
};
-static const char *get_channel_name(int channel_id)
+const char *av_channel_name(enum AVChannel channel_id)
{
- if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
- return NULL;
+ if ((unsigned) channel_id >= FF_ARRAY_ELEMS(channel_names))
+ return "?";
return channel_names[channel_id];
}
+int av_channel_from_string(const char *str)
+{
+ int i;
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++) {
+ if (channel_names[i] && !strcmp(str, channel_names[i])) {
+ return i;
+ }
+ }
+ return AVERROR(EINVAL);
+}
+
static const struct {
const char *name;
- int nb_channels;
- uint64_t layout;
+ AVChannelLayout layout;
} channel_layout_map[] = {
- { "mono", 1, AV_CH_LAYOUT_MONO },
- { "stereo", 2, AV_CH_LAYOUT_STEREO },
- { "stereo", 2, AV_CH_LAYOUT_STEREO_DOWNMIX },
- { "2.1", 3, AV_CH_LAYOUT_2POINT1 },
- { "3.0", 3, AV_CH_LAYOUT_SURROUND },
- { "3.0(back)", 3, AV_CH_LAYOUT_2_1 },
- { "3.1", 4, AV_CH_LAYOUT_3POINT1 },
- { "4.0", 4, AV_CH_LAYOUT_4POINT0 },
- { "quad", 4, AV_CH_LAYOUT_QUAD },
- { "quad(side)", 4, AV_CH_LAYOUT_2_2 },
- { "4.1", 5, AV_CH_LAYOUT_4POINT1 },
- { "5.0", 5, AV_CH_LAYOUT_5POINT0 },
- { "5.0", 5, AV_CH_LAYOUT_5POINT0_BACK },
- { "5.1", 6, AV_CH_LAYOUT_5POINT1 },
- { "5.1", 6, AV_CH_LAYOUT_5POINT1_BACK },
- { "6.0", 6, AV_CH_LAYOUT_6POINT0 },
- { "6.0(front)", 6, AV_CH_LAYOUT_6POINT0_FRONT },
- { "hexagonal", 6, AV_CH_LAYOUT_HEXAGONAL },
- { "6.1", 7, AV_CH_LAYOUT_6POINT1 },
- { "6.1", 7, AV_CH_LAYOUT_6POINT1_BACK },
- { "6.1(front)", 7, AV_CH_LAYOUT_6POINT1_FRONT },
- { "7.0", 7, AV_CH_LAYOUT_7POINT0 },
- { "7.0(front)", 7, AV_CH_LAYOUT_7POINT0_FRONT },
- { "7.1", 8, AV_CH_LAYOUT_7POINT1 },
- { "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE },
- { "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE_BACK },
- { "octagonal", 8, AV_CH_LAYOUT_OCTAGONAL },
- { "hexadecagonal", 16, AV_CH_LAYOUT_HEXADECAGONAL },
- { "downmix", 2, AV_CH_LAYOUT_STEREO_DOWNMIX, },
+ { "mono", AV_CHANNEL_LAYOUT_MONO },
+ { "stereo", AV_CHANNEL_LAYOUT_STEREO },
+ { "stereo", AV_CHANNEL_LAYOUT_STEREO_DOWNMIX },
+ { "2.1", AV_CHANNEL_LAYOUT_2POINT1 },
+ { "3.0", AV_CHANNEL_LAYOUT_SURROUND },
+ { "3.0(back)", AV_CHANNEL_LAYOUT_2_1 },
+ { "3.1", AV_CHANNEL_LAYOUT_3POINT1 },
+ { "4.0", AV_CHANNEL_LAYOUT_4POINT0 },
+ { "quad", AV_CHANNEL_LAYOUT_QUAD },
+ { "quad(side)", AV_CHANNEL_LAYOUT_2_2 },
+ { "4.1", AV_CHANNEL_LAYOUT_4POINT1 },
+ { "5.0", AV_CHANNEL_LAYOUT_5POINT0 },
+ { "5.0(back)", AV_CHANNEL_LAYOUT_5POINT0_BACK },
+ { "5.1", AV_CHANNEL_LAYOUT_5POINT1 },
+ { "5.1(back)", AV_CHANNEL_LAYOUT_5POINT1_BACK },
+ { "6.0", AV_CHANNEL_LAYOUT_6POINT0 },
+ { "6.0(front)", AV_CHANNEL_LAYOUT_6POINT0_FRONT },
+ { "hexagonal", AV_CHANNEL_LAYOUT_HEXAGONAL },
+ { "6.1", AV_CHANNEL_LAYOUT_6POINT1 },
+ { "6.1(back)", AV_CHANNEL_LAYOUT_6POINT1_BACK },
+ { "6.1(front)", AV_CHANNEL_LAYOUT_6POINT1_FRONT },
+ { "7.0", AV_CHANNEL_LAYOUT_7POINT0 },
+ { "7.0(front)", AV_CHANNEL_LAYOUT_7POINT0_FRONT },
+ { "7.1", AV_CHANNEL_LAYOUT_7POINT1 },
+ { "7.1(wide)", AV_CHANNEL_LAYOUT_7POINT1_WIDE },
+ { "7.1(wide-back)", AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK },
+ { "octagonal", AV_CHANNEL_LAYOUT_OCTAGONAL },
+ { "hexadecagonal", AV_CHANNEL_LAYOUT_HEXADECAGONAL },
+ { "downmix", AV_CHANNEL_LAYOUT_STEREO_DOWNMIX, },
{ 0 }
};
+#if FF_API_OLD_CHANNEL_LAYOUT
+FF_DISABLE_DEPRECATION_WARNINGS
static uint64_t get_channel_layout_single(const char *name, int name_len)
{
int i;
@@ -111,7 +124,7 @@ static uint64_t get_channel_layout_single(const char *name, int name_len)
for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map) - 1; i++) {
if (strlen(channel_layout_map[i].name) == name_len &&
!memcmp(channel_layout_map[i].name, name, name_len))
- return channel_layout_map[i].layout;
+ return channel_layout_map[i].layout.u.mask;
}
for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++)
if (channel_names[i] &&
@@ -153,8 +166,8 @@ void av_get_channel_layout_string(char *buf, int buf_size,
nb_channels = av_get_channel_layout_nb_channels(channel_layout);
for (i = 0; channel_layout_map[i].name; i++)
- if (nb_channels == channel_layout_map[i].nb_channels &&
- channel_layout == channel_layout_map[i].layout) {
+ if (nb_channels == channel_layout_map[i].layout.nb_channels &&
+ channel_layout == channel_layout_map[i].layout.u.mask) {
av_strlcpy(buf, channel_layout_map[i].name, buf_size);
return;
}
@@ -165,7 +178,7 @@ void av_get_channel_layout_string(char *buf, int buf_size,
av_strlcat(buf, " (", buf_size);
for (i = 0, ch = 0; i < 64; i++) {
if ((channel_layout & (UINT64_C(1) << i))) {
- const char *name = get_channel_name(i);
+ const char *name = av_channel_name(i);
if (name) {
if (ch > 0)
av_strlcat(buf, "|", buf_size);
@@ -216,7 +229,7 @@ const char *av_get_channel_name(uint64_t channel)
return NULL;
for (i = 0; i < 64; i++)
if ((1ULL<<i) & channel)
- return get_channel_name(i);
+ return av_channel_name(i);
return NULL;
}
@@ -233,3 +246,249 @@ uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
}
return 0;
}
+FF_ENABLE_DEPRECATION_WARNINGS
+#endif
+
+void av_channel_layout_from_mask(AVChannelLayout *channel_layout,
+ uint64_t mask)
+{
+ channel_layout->order = AV_CHANNEL_ORDER_NATIVE;
+ channel_layout->nb_channels = av_popcount64(mask);
+ channel_layout->u.mask = mask;
+}
+
+int av_channel_layout_from_string(AVChannelLayout *channel_layout,
+ const char *str)
+{
+ int i, channels;
+ const char *dup = str;
+ uint64_t mask = 0;
+
+ /* channel layout names */
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++) {
+ if (channel_layout_map[i].name && !strcmp(str, channel_layout_map[i].name)) {
+ *channel_layout = channel_layout_map[i].layout;
+ return 0;
+ }
+ }
+
+ /* channel names */
+ while (*dup) {
+ char *chname = av_get_token(&dup, "|");
+ if (!chname)
+ return AVERROR(ENOMEM);
+ if (*dup)
+ dup++; // skip separator
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++) {
+ if (channel_names[i] && !strcmp(chname, channel_names[i])) {
+ mask |= 1ULL << i;
+ }
+ }
+ av_free(chname);
+ }
+ if (mask) {
+ av_channel_layout_from_mask(channel_layout, mask);
+ return 0;
+ }
+
+ /* channel layout mask */
+ if (!strncmp(str, "0x", 2) && sscanf(str, "%llx", &mask) == 1) {
+ av_channel_layout_from_mask(channel_layout, mask);
+ return 0;
+ }
+
+ /* number of channels */
+ if (sscanf(str, "%d", &channels) == 1) {
+ av_channel_layout_default(channel_layout, channels);
+ return 0;
+ }
+
+ /* number of unordered channels */
+ if (sscanf(str, "%d channels", &channel_layout->nb_channels) == 1) {
+ channel_layout->order = AV_CHANNEL_ORDER_UNSPEC;
+ return 0;
+ }
+
+ return AVERROR_INVALIDDATA;
+}
+
+void av_channel_layout_uninit(AVChannelLayout *channel_layout)
+{
+ if (channel_layout->order == AV_CHANNEL_ORDER_CUSTOM)
+ av_freep(&channel_layout->u.map);
+ memset(channel_layout, 0, sizeof(*channel_layout));
+}
+
+int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
+{
+ av_channel_layout_uninit(dst);
+ *dst = *src;
+ if (src->order == AV_CHANNEL_ORDER_CUSTOM) {
+ dst->u.map = av_malloc(src->nb_channels * sizeof(*dst->u.map));
+ if (!dst->u.map)
+ return AVERROR(ENOMEM);
+ memcpy(dst->u.map, src->u.map, src->nb_channels * sizeof(*src->u.map));
+ }
+ return 0;
+}
+
+char *av_channel_layout_describe(const AVChannelLayout *channel_layout)
+{
+ int i;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_NATIVE:
+ for (i = 0; channel_layout_map[i].name; i++)
+ if (channel_layout->u.mask == channel_layout_map[i].layout.u.mask)
+ return av_strdup(channel_layout_map[i].name);
+ // fall-through
+ case AV_CHANNEL_ORDER_CUSTOM: {
+ // max 4 bytes for channel name + a separator
+ int size = 5 * channel_layout->nb_channels + 1;
+ char *ret;
+
+ ret = av_mallocz(size);
+ if (!ret)
+ return NULL;
+
+ for (i = 0; i < channel_layout->nb_channels; i++) {
+ enum AVChannel ch = av_channel_layout_get_channel(channel_layout, i);
+ const char *ch_name = av_channel_name(ch);
+
+ if (i)
+ av_strlcat(ret, "|", size);
+ av_strlcat(ret, ch_name, size);
+ }
+ return ret;
+ }
+ case AV_CHANNEL_ORDER_UNSPEC: {
+ char buf[64];
+ snprintf(buf, sizeof(buf), "%d channels", channel_layout->nb_channels);
+ return av_strdup(buf);
+ }
+ default:
+ return NULL;
+ }
+}
+
+int av_channel_layout_get_channel(const AVChannelLayout *channel_layout, int idx)
+{
+ int i;
+
+ if (idx < 0 || idx >= channel_layout->nb_channels)
+ return AVERROR(EINVAL);
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ return channel_layout->u.map[idx];
+ case AV_CHANNEL_ORDER_NATIVE:
+ for (i = 0; i < 64; i++) {
+ if ((1ULL << i) & channel_layout->u.mask && !idx--)
+ return i;
+ }
+ default:
+ return AVERROR(EINVAL);
+ }
+}
+
+int av_channel_layout_channel_index(const AVChannelLayout *channel_layout,
+ enum AVChannel channel)
+{
+ int i;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ for (i = 0; i < channel_layout->nb_channels; i++)
+ if (channel_layout->u.map[i] == channel)
+ return i;
+ return AVERROR(EINVAL);
+ case AV_CHANNEL_ORDER_NATIVE: {
+ uint64_t mask = channel_layout->u.mask;
+ if (!(mask & (1ULL << channel)))
+ return AVERROR(EINVAL);
+ mask &= (1ULL << channel) - 1;
+ return av_popcount64(mask);
+ }
+ default:
+ return AVERROR(EINVAL);
+ }
+}
+
+int av_channel_layout_check(const AVChannelLayout *channel_layout)
+{
+ if (!channel_layout || channel_layout->nb_channels <= 0)
+ return 0;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_NATIVE:
+ return av_popcount64(channel_layout->u.mask) == channel_layout->nb_channels;
+ case AV_CHANNEL_ORDER_CUSTOM:
+ return !!channel_layout->u.map;
+ case AV_CHANNEL_ORDER_UNSPEC:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
+{
+ int i;
+
+ /* different channel counts -> not equal */
+ if (chl->nb_channels != chl1->nb_channels)
+ return 1;
+
+ /* if only one is unspecified -> not equal */
+ if ((chl->order == AV_CHANNEL_ORDER_UNSPEC) !=
+ (chl1->order == AV_CHANNEL_ORDER_UNSPEC))
+ return 1;
+ /* both are unspecified -> equal */
+ else if (chl->order == AV_CHANNEL_ORDER_UNSPEC)
+ return 0;
+
+ /* can compare masks directly */
+ if (chl->order != AV_CHANNEL_ORDER_CUSTOM &&
+ chl->order == chl1->order)
+ return chl->u.mask != chl1->u.mask;
+
+ /* compare channel by channel */
+ for (i = 0; i < chl->nb_channels; i++)
+ if (av_channel_layout_get_channel(chl, i) !=
+ av_channel_layout_get_channel(chl1, i))
+ return 1;
+ return 0;
+}
+
+void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
+{
+ switch (nb_channels) {
+ case 1: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_MONO; break;
+ case 2: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO; break;
+ case 3: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_SURROUND; break;
+ case 4: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_QUAD; break;
+ case 5: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT0; break;
+ case 6: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1; break;
+ case 7: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT1; break;
+ case 8: *ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1; break;
+ default:
+ ch_layout->order = AV_CHANNEL_ORDER_UNSPEC;
+ ch_layout->nb_channels = nb_channels;
+ }
+}
+
+uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
+ uint64_t mask)
+{
+ uint64_t ret = 0;
+ int i;
+
+ if (channel_layout->order == AV_CHANNEL_ORDER_NATIVE)
+ return channel_layout->u.mask & mask;
+
+ for (i = 0; i < 64; i++)
+ if (mask & (1ULL << i) && av_channel_layout_channel_index(channel_layout, i) >= 0)
+ ret |= (1ULL << i);
+
+ return ret;
+}
@@ -24,6 +24,9 @@
#include <stdint.h>
+#include "version.h"
+#include "attributes.h"
+
/**
* @file
* audio channel layout utility functions
@@ -34,40 +37,99 @@
* @{
*/
+enum AVChannel {
+ AV_CHAN_FRONT_LEFT,
+ AV_CHAN_FRONT_RIGHT,
+ AV_CHAN_FRONT_CENTER,
+ AV_CHAN_LOW_FREQUENCY,
+ AV_CHAN_BACK_LEFT,
+ AV_CHAN_BACK_RIGHT,
+ AV_CHAN_FRONT_LEFT_OF_CENTER,
+ AV_CHAN_FRONT_RIGHT_OF_CENTER,
+ AV_CHAN_BACK_CENTER,
+ AV_CHAN_SIDE_LEFT,
+ AV_CHAN_SIDE_RIGHT,
+ AV_CHAN_TOP_CENTER,
+ AV_CHAN_TOP_FRONT_LEFT,
+ AV_CHAN_TOP_FRONT_CENTER,
+ AV_CHAN_TOP_FRONT_RIGHT,
+ AV_CHAN_TOP_BACK_LEFT,
+ AV_CHAN_TOP_BACK_CENTER,
+ AV_CHAN_TOP_BACK_RIGHT,
+ /** Stereo downmix. */
+ AV_CHAN_STEREO_LEFT = 29,
+ /** See above. */
+ AV_CHAN_STEREO_RIGHT,
+ AV_CHAN_WIDE_LEFT,
+ AV_CHAN_WIDE_RIGHT,
+ AV_CHAN_SURROUND_DIRECT_LEFT,
+ AV_CHAN_SURROUND_DIRECT_RIGHT,
+ AV_CHAN_LOW_FREQUENCY_2,
+
+ /** Channel is empty can be safely skipped. */
+ AV_CHAN_SILENCE = 64,
+};
+
+enum AVChannelOrder {
+ /**
+ * The native channel order, i.e. the channels are in the same order in
+ * which they are defined in the AVChannel enum. This supports up to 63
+ * different channels.
+ */
+ AV_CHANNEL_ORDER_NATIVE,
+ /**
+ * The channel order does not correspond to any other predefined order and
+ * is stored as an explicit map. For example, this could be used to support
+ * layouts with 64 or more channels, or with channels that could be skipped.
+ */
+ AV_CHANNEL_ORDER_CUSTOM,
+ /**
+ * Only the channel count is specified, without any further information
+ * about the channel order.
+ */
+ AV_CHANNEL_ORDER_UNSPEC,
+};
+
+
/**
* @defgroup channel_masks Audio channel masks
* @{
*/
-#define AV_CH_FRONT_LEFT 0x00000001
-#define AV_CH_FRONT_RIGHT 0x00000002
-#define AV_CH_FRONT_CENTER 0x00000004
-#define AV_CH_LOW_FREQUENCY 0x00000008
-#define AV_CH_BACK_LEFT 0x00000010
-#define AV_CH_BACK_RIGHT 0x00000020
-#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
-#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
-#define AV_CH_BACK_CENTER 0x00000100
-#define AV_CH_SIDE_LEFT 0x00000200
-#define AV_CH_SIDE_RIGHT 0x00000400
-#define AV_CH_TOP_CENTER 0x00000800
-#define AV_CH_TOP_FRONT_LEFT 0x00001000
-#define AV_CH_TOP_FRONT_CENTER 0x00002000
-#define AV_CH_TOP_FRONT_RIGHT 0x00004000
-#define AV_CH_TOP_BACK_LEFT 0x00008000
-#define AV_CH_TOP_BACK_CENTER 0x00010000
-#define AV_CH_TOP_BACK_RIGHT 0x00020000
-#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
-#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
-#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
-#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
-#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
-#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
-#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
+#define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT )
+#define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT )
+#define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER )
+#define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY )
+#define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT )
+#define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT )
+#define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER )
+#define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER )
+#define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT )
+#define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT )
+#define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER )
+#define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT )
+#define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER )
+#define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT )
+#define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT )
+#define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER )
+#define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT )
+#define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT )
+#define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT )
+#define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT )
+#define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT )
+#define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT )
+#define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT)
+#define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 )
+#if FF_API_OLD_CHANNEL_LAYOUT
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
- to be the native codec channel order. */
+ to be the native codec channel order.
+ @deprecated channel order is now indicated in a special field in
+ AVChannelLayout
+ */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
+#endif
/**
* @}
@@ -119,6 +181,123 @@ enum AVMatrixEncoding {
*/
/**
+ * An AVChannelLayout holds information about the channel layout of audio data.
+ *
+ * A channel layout here is defined as a set of channels ordered in a specific
+ * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an
+ * AVChannelLayout carries only the channel count).
+ *
+ * Unlike most structures in Libav, sizeof(AVChannelLayout) is a part of the
+ * public ABI and may be used by the caller. E.g. it may be allocated on stack.
+ * No new fields may be added to it without a major version bump.
+ *
+ * An AVChannelLayout can be constructed using the convenience function
+ * av_channel_layout_from_mask() / av_channel_layout_from_string(), or it can be
+ * built manually by the caller.
+ */
+typedef struct AVChannelLayout {
+ /**
+ * Channel order used in this layout.
+ */
+ enum AVChannelOrder order;
+
+ /**
+ * Number of channels in this layout. Mandatory field.
+ */
+ int nb_channels;
+
+ /**
+ * Details about which channels are present in this layout.
+ * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be
+ * used.
+ */
+ union {
+ /**
+ * This member must be used for AV_CHANNEL_ORDER_NATIVE.
+ * It is a bitmask, where the position of each set bit means that the
+ * AVChannel with the corresponding value is present.
+ *
+ * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO
+ * is present in the layout. Otherwise it is not present.
+ *
+ * @note when a channel layout using a bitmask is constructed or
+ * modified manually (i.e. not using any of the av_channel_layout_*
+ * functions), the code doing it must ensure that the number of set bits
+ * is equal to nb_channels.
+ */
+ uint64_t mask;
+ /**
+ * This member must be used when the channel order is
+ * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each
+ * element signalling the presend of the AVChannel with the
+ * corresponding value.
+ *
+ * I.e. when map[i] is equal to AV_CHAN_FOO, then AV_CH_FOO is the i-th
+ * channel in the audio data.
+ */
+ enum AVChannel *map;
+ } u;
+} AVChannelLayout;
+
+#define AV_CHANNEL_LAYOUT_MONO \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 1, .u = { .mask = AV_CH_LAYOUT_MONO }}
+#define AV_CHANNEL_LAYOUT_STEREO \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 2, .u = { .mask = AV_CH_LAYOUT_STEREO }}
+#define AV_CHANNEL_LAYOUT_2POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_2POINT1 }}
+#define AV_CHANNEL_LAYOUT_2_1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_2_1 }}
+#define AV_CHANNEL_LAYOUT_SURROUND \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_SURROUND }}
+#define AV_CHANNEL_LAYOUT_3POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_3POINT1 }}
+#define AV_CHANNEL_LAYOUT_4POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_4POINT0 }}
+#define AV_CHANNEL_LAYOUT_4POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_4POINT1 }}
+#define AV_CHANNEL_LAYOUT_2_2 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_2_2 }}
+#define AV_CHANNEL_LAYOUT_QUAD \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_QUAD }}
+#define AV_CHANNEL_LAYOUT_5POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_5POINT0 }}
+#define AV_CHANNEL_LAYOUT_5POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_5POINT1 }}
+#define AV_CHANNEL_LAYOUT_5POINT0_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_5POINT0_BACK }}
+#define AV_CHANNEL_LAYOUT_5POINT1_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_5POINT1_BACK }}
+#define AV_CHANNEL_LAYOUT_6POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_6POINT0 }}
+#define AV_CHANNEL_LAYOUT_6POINT0_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_6POINT0_FRONT }}
+#define AV_CHANNEL_LAYOUT_HEXAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_HEXAGONAL }}
+#define AV_CHANNEL_LAYOUT_6POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1 }}
+#define AV_CHANNEL_LAYOUT_6POINT1_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1_BACK }}
+#define AV_CHANNEL_LAYOUT_6POINT1_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1_FRONT }}
+#define AV_CHANNEL_LAYOUT_7POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_7POINT0 }}
+#define AV_CHANNEL_LAYOUT_7POINT0_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_7POINT0_FRONT }}
+#define AV_CHANNEL_LAYOUT_7POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1 }}
+#define AV_CHANNEL_LAYOUT_7POINT1_WIDE \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1_WIDE }}
+#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1_WIDE_BACK }}
+#define AV_CHANNEL_LAYOUT_OCTAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_OCTAGONAL }}
+#define AV_CHANNEL_LAYOUT_HEXADECAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 16, .u = { .mask = AV_CH_LAYOUT_HEXAGONAL }}
+#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 2, .u = { .mask = AV_CH_LAYOUT_STEREO_DOWNMIX }}
+
+#if FF_API_OLD_CHANNEL_LAYOUT
+/**
* Return a channel layout id that matches name, or 0 if no match is found.
*
* name can be one or several of the following notations,
@@ -134,7 +313,10 @@ enum AVMatrixEncoding {
* AV_CH_* macros).
*
* Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
+ *
+ * @deprecated use av_channel_layout_from_string()
*/
+attribute_deprecated
uint64_t av_get_channel_layout(const char *name);
/**
@@ -143,17 +325,24 @@ uint64_t av_get_channel_layout(const char *name);
*
* @param buf put here the string containing the channel layout
* @param buf_size size in bytes of the buffer
+ * @deprecated use av_channel_layout_describe()
*/
+attribute_deprecated
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
/**
* Return the number of channels in the channel layout.
+ * @deprecated use AVChannelLayout.nb_channels
*/
+attribute_deprecated
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
/**
* Return default channel layout for a given number of channels.
+ *
+ * @deprecated use av_channel_layout_default()
*/
+attribute_deprecated
uint64_t av_get_default_channel_layout(int nb_channels);
/**
@@ -164,21 +353,142 @@ uint64_t av_get_default_channel_layout(int nb_channels);
*
* @return index of channel in channel_layout on success, a negative AVERROR
* on error.
+ *
+ * @deprecated use av_channel_layout_channel_index()
*/
+attribute_deprecated
int av_get_channel_layout_channel_index(uint64_t channel_layout,
uint64_t channel);
/**
* Get the channel with the given index in channel_layout.
+ * @deprecated use av_channel_layout_get_channel()
*/
+attribute_deprecated
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
/**
* Get the name of a given channel.
*
* @return channel name on success, NULL on error.
+ *
+ * @deprecated use av_channel_name()
*/
+attribute_deprecated
const char *av_get_channel_name(uint64_t channel);
+#endif
+
+/**
+ * @return a string describing a given channel.
+ */
+const char *av_channel_name(enum AVChannel channel);
+
+/**
+ * @return a channel described by the given string.
+ */
+int av_channel_from_string(const char *name);
+
+/**
+ * Initialize a native channel layout from a bitmask indicating which channels
+ * are present.
+ */
+void av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask);
+
+/**
+ * Initialize a channel layout from a given string description.
+ * The input string can be represented by:
+ * - the formal channel layout name (returned by av_channel_layout_describe())
+ * - single or multiple channel names (returned by av_channel_name()
+ * or concatenated with "|")
+ * - a hexadecimal value of a channel layout (eg. "0x4")
+ * - the number of channels with default layout (eg. "5")
+ * - the number of unordered channels (eg. "4 channels")
+ *
+ * @param channel_layout input channel layout
+ * @param str string describing the channel layout
+ * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise
+ */
+int av_channel_layout_from_string(AVChannelLayout *channel_layout,
+ const char *str);
+
+/**
+ * Get the default channel layout for a given number of channels.
+ */
+void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels);
+
+/**
+ * Free any allocated data in the channel layout and reset the channel
+ * count to 0.
+ */
+void av_channel_layout_uninit(AVChannelLayout *channel_layout);
+
+/**
+ * Make a copy of a channel layout. This differs from just assigning src to dst
+ * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM.
+ *
+ * @param dst destination channel layout
+ * @param src source channel layout
+ * @return 0 on success, a negative AVERROR on error.
+ */
+int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src);
+
+/**
+ * @return a string describing channel_layout or NULL on failure in the same
+ * format that is accepted by av_channel_layout_from_string(). The
+ * returned string allocated with av_malloc() and must be freed by the
+ * caller with av_free().
+ */
+char *av_channel_layout_describe(const AVChannelLayout *channel_layout);
+
+/**
+ * Get the channel with the given index in a channel layout.
+ *
+ * @return channel with the index idx in channel_layout on success or a negative
+ * AVERROR on failure (if idx is not valid or the channel order
+ * is unspecified)
+ */
+int av_channel_layout_get_channel(const AVChannelLayout *channel_layout, int idx);
+
+/**
+ * Get the index of a given channel in a channel layout.
+ *
+ * @return index of channel in channel_layout on success or a negative number if
+ * channel is not present in channel_layout.
+ */
+int av_channel_layout_channel_index(const AVChannelLayout *channel_layout,
+ enum AVChannel channel);
+
+/**
+ * Find out what channels from a given set are present in a channel layout,
+ * without regard for their positions.
+ *
+ * @param mask a combination of AV_CH_* representing a set of channels
+ * @return a bitfield representing all the channels from mask that are present
+ * in channel_layout
+ */
+uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
+ uint64_t mask);
+
+/**
+ * Check whether a channel layout is valid, i.e. can possibly describe audio
+ * data.
+ *
+ * @return 1 if channel_layout is valid, 0 otherwise.
+ */
+int av_channel_layout_check(const AVChannelLayout *channel_layout);
+
+/**
+ * Check whether two channel layouts are semantically the same, i.e. the same
+ * channels are present on the same positions in both.
+ *
+ * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is
+ * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC,
+ * they are considered equal iff the channel counts are the same in both.
+ *
+ * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative
+ * AVERROR code if one or both are invalid.
+ */
+int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
/**
* @}
@@ -96,6 +96,9 @@
#ifndef FF_API_CRYPTO_SIZE_T
#define FF_API_CRYPTO_SIZE_T (LIBAVUTIL_VERSION_MAJOR < 57)
#endif
+#ifndef FF_API_OLD_CHANNEL_LAYOUT
+#define FF_API_OLD_CHANNEL_LAYOUT (LIBAVUTIL_VERSION_MAJOR < 57)
+#endif
/**