Message ID | 20190125083913.76626-1-martin@martin.st |
---|---|
State | Committed |
Commit | eec93e57096aa4804862d62760442380c70d489b |
Headers | show |
Series |
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Related | show |
On 2019-01-25 10:39:13 +0200, Martin Storsjö wrote: > The "new" entry point actually has existed since OpenH264 1.4 in > 2015, but with B-frames, this entry point is essential for actually > getting the right frames returned and reordered. > > The name of this function, DecodeFrameNoDelay, is rather backwards > considering that it doesn't return the latest decoded frame immediately, > but actually does proper delaying and reordering of frames, but > it's the recommended decoding entry point. The commit message is hard to parse. Something along below is imho easier to understand: | The "new" entry point actually has existed since OpenH264 1.4 in | 2015 and is the the recommended decoding entry point. | | The name of this function, DecodeFrameNoDelay, is rather backwards | considering that it doesn't return the latest decoded frame immediately, | but actually does proper delaying and reordering of frames. path itsel ok, Janne
On Sat, 26 Jan 2019, Janne Grunau wrote: > On 2019-01-25 10:39:13 +0200, Martin Storsjö wrote: >> The "new" entry point actually has existed since OpenH264 1.4 in >> 2015, but with B-frames, this entry point is essential for actually >> getting the right frames returned and reordered. >> >> The name of this function, DecodeFrameNoDelay, is rather backwards >> considering that it doesn't return the latest decoded frame immediately, >> but actually does proper delaying and reordering of frames, but >> it's the recommended decoding entry point. > > The commit message is hard to parse. Something along below is imho > easier to understand: > > | The "new" entry point actually has existed since OpenH264 1.4 in > | 2015 and is the the recommended decoding entry point. > | > | The name of this function, DecodeFrameNoDelay, is rather backwards > | considering that it doesn't return the latest decoded frame immediately, > | but actually does proper delaying and reordering of frames. Thanks! That's indeed much more understandable. // Martin
diff --git a/libavcodec/libopenh264dec.c b/libavcodec/libopenh264dec.c index 60e4b028ec..6adf984112 100644 --- a/libavcodec/libopenh264dec.c +++ b/libavcodec/libopenh264dec.c @@ -109,10 +109,18 @@ static int svc_decode_frame(AVCodecContext *avctx, void *data, #endif } else { info.uiInBsTimeStamp = avpkt->pts; +#if OPENH264_VER_AT_LEAST(1, 4) + // Contrary to the name, DecodeFrameNoDelay actually does buffering + // and reordering of frames, and is the recommended decoding entry + // point since 1.4. This is essential for successfully decoding + // B-frames. + state = (*s->decoder)->DecodeFrameNoDelay(s->decoder, avpkt->data, avpkt->size, ptrs, &info); +#else state = (*s->decoder)->DecodeFrame2(s->decoder, avpkt->data, avpkt->size, ptrs, &info); +#endif } if (state != dsErrorFree) { - av_log(avctx, AV_LOG_ERROR, "DecodeFrame2 failed\n"); + av_log(avctx, AV_LOG_ERROR, "DecodeFrame failed\n"); return AVERROR_UNKNOWN; } if (info.iBufferStatus != 1) {