Show patches with: Submitter = Steve Lhomme       |    State = Action Required       |    Archived = No       |   25 patches
Patch Series S/W/F Date Submitter Delegate State
[6/6] avconv: use the typedefs more to make comparison between dxva2 and d3d11va 0 0 0 2017-01-03 Steve Lhomme New
[5/6] avconv: add avconv_d3d11va 0 0 0 2017-01-03 Steve Lhomme New
[4/6] avconv_dxva2: remove unused initial values 0 0 0 2017-01-03 Steve Lhomme New
[3/6] avconv: dxva2: move the DXVA GUID definitions outside of the template 0 0 0 2017-01-03 Steve Lhomme New
[2/6] avconv: dxva2: factorize some code that can be common with d3d11va 0 0 0 2017-01-03 Steve Lhomme New
[1/6] libavutil: add support for AV_HWDEVICE_TYPE_D3D11VA 0 0 0 2017-01-03 Steve Lhomme New
[4/4] dxva2: allow an empty array of ID3D11VideoDecoderOutputView 0 0 0 2017-01-03 Steve Lhomme New
[2/4] dxva2: use a single macro to test if the DXVA context is valid 0 0 0 2017-01-03 Steve Lhomme New
[4/4] dxva2: allow an empty array of ID3D11VideoDecoderOutputView 0 0 0 2016-12-02 Steve Lhomme New
[3/4] dxva2: get the slice number directly from the surface in D3D11VA 0 0 0 2016-12-02 Steve Lhomme New
[2/4] dxva2: use a single macro to test if the DXVA context is valid 0 0 0 2016-12-02 Steve Lhomme New
[1/4] dxva2: make ff_dxva2_get_surface() static 0 0 0 2016-12-02 Steve Lhomme New
d3d11va: use the proper slice index 0 0 0 2016-10-05 Steve Lhomme New
d3d11va: use the proper slice index 0 0 0 2016-10-05 Steve Lhomme New
d3d11va: use the proper slice index 0 0 0 2016-10-04 Steve Lhomme New
configure: we don't need d3d11va_lib as avconv doesn't support it 0 0 0 2015-05-25 Steve Lhomme New
dxva / direct3d11: deprecate the FF_ flags 0 0 0 2015-05-25 Steve Lhomme New
D3D11va: add a Direct3D11 video decoder similar to DXVA2 0 0 0 2015-05-11 Steve Lhomme New
D3D11va: add a Direct3D11 video decoder similar to DXVA2 0 0 0 2015-05-11 Steve Lhomme New
D3D11va: add a Direct3D11 video decoder similar to DXVA2 0 0 0 2015-05-07 Steve Lhomme New
[3/3] D3D11va: add a Direct3D11 video decoder similar to DXVA2 0 0 0 2015-05-06 Steve Lhomme New
[2/3] dxva2: use original decoder code as templates 0 0 0 2015-05-06 Steve Lhomme New
[1/3] dxva2: rename the DXVA2 decoders to be used as a template 0 0 0 2015-05-06 Steve Lhomme New
[2/2] d3d11va: add a Direct3D11 video decoder similar to DXVA2 0 0 0 2015-05-06 Steve Lhomme New
[1/2] dxva2: split the code so it can be reused by a D3D11 decoder 0 0 0 2015-05-06 Steve Lhomme New