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Show patches with
: Submitter =
Steve Lhomme
| State =
Action Required
| Archived =
No
| 46 patches
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Patch
Series
S/W/F
Date
Submitter
Delegate
State
use bcrypt instead of the old wincrypt API
use bcrypt instead of the old wincrypt API
0 0 0
2018-03-30
Steve Lhomme
New
h264_sei: handle stereoscopy frame sequential flags
0 0 0
2017-09-21
Steve Lhomme
New
h264_sei: handle stereoscopy frame sequential flags
0 0 0
2017-09-21
Steve Lhomme
New
[3/3] qsvenc: use 'else' on exclusive code
0 0 0
2017-09-21
Steve Lhomme
New
[2/3] qsvenc: merge the output fifo elements into a structure
0 0 0
2017-09-21
Steve Lhomme
New
[1/3] qsvenc: the return value is not any kind of int, it's a mfxStatus
0 0 0
2017-09-21
Steve Lhomme
New
[8/8] avformat/dump : Display Content Light Level metadata
0 0 0
2017-04-07
Steve Lhomme
New
[7/8] lavc: Add Content Light Level side metadata found in HEVC
0 0 0
2017-04-07
Steve Lhomme
New
[6/8] lavu: add support for Content Light Level side metadata
0 0 0
2017-04-07
Steve Lhomme
New
[5/8] lavf/dump.c: Print mastering display metadata
0 0 0
2017-04-07
Steve Lhomme
New
[4/8] libavcodec:add packet level support for mastering metadata
0 0 0
2017-04-07
Steve Lhomme
New
[3/8] lavc/hevc Parse SEI_TYPE_MASTERING_DISPLAY_INFO and propagate content into the AVMasteringD...
0 0 0
2017-04-07
Steve Lhomme
New
[2/8] libavutil: add mastering display metadata sidedata
0 0 0
2017-04-07
Steve Lhomme
New
[1/8] hevc: properly handle no_rasl_output_flag when removing pictures from the DPB
0 0 0
2017-04-07
Steve Lhomme
New
[2/2] avcodec/hevc: add the dimension constraints when attempting to use DXVA
0 0 0
2017-03-22
Steve Lhomme
New
[1/2] avcodec/mpeg12dec: set the coded dimensions with proper alignement
0 0 0
2017-03-22
Steve Lhomme
New
[3/4] dxva2: get the slice number directly from the surface in D3D11VA
0 0 0
2017-01-04
Steve Lhomme
New
[1/5] avconv: dxva2: factorize some code that can be common with d3d11va
0 0 0
2016-12-16
Steve Lhomme
New
[5/5] avconv: use the typedefs more to make comparison between dxva2 and d3d11va
0 0 0
2016-12-16
Steve Lhomme
New
[4/5] avconv_dxva2: remove unused initial values
0 0 0
2016-12-16
Steve Lhomme
New
[3/5] avconv: add avconv_d3d11va
0 0 0
2016-12-16
Steve Lhomme
New
[2/5] libautil: add support for AV_HWDEVICE_TYPE_D3D11VA
0 0 0
2016-12-16
Steve Lhomme
New
[1/5] avconv: dxva2: factorize some code that can be common with d3d11va
0 0 0
2016-12-16
Steve Lhomme
New
[5/5] avconv: use the typedefs more to make comparison between dxva2 and d3d11va
0 0 0
2016-12-15
Steve Lhomme
New
[4/5] avconv_dxva2: remove unused initial values
0 0 0
2016-12-15
Steve Lhomme
New
[3/5] avconv: add avconv_d3d11va
0 0 0
2016-12-15
Steve Lhomme
New
[2/5] libautil: add support for AV_HWDEVICE_TYPE_D3D11VA
0 0 0
2016-12-15
Steve Lhomme
New
[1/5] avconv: dxva2: factorize some code that can be common with d3d11va
0 0 0
2016-12-15
Steve Lhomme
New
[2/2] configure: fix linking with MSVC when using --disable-optimizations
0 0 0
2016-12-15
Steve Lhomme
New
configure: fix linking with MSVC when using --disable-optimizations
0 0 0
2016-12-14
Steve Lhomme
New
avconv: add avconv_d3d11va
0 0 0
2016-12-13
Steve Lhomme
New
avconv: add avconv_d3d11va
0 0 0
2016-12-13
Steve Lhomme
New
[4/4] dxva2: allow an empty array of ID3D11VideoDecoderOutputView
0 0 0
2016-12-03
Steve Lhomme
New
[3/4] dxva2: get the slice number directly from the surface in D3D11VA
0 0 0
2016-12-03
Steve Lhomme
New
[2/4] dxva2: use a single macro to test if the DXVA context is valid
0 0 0
2016-12-03
Steve Lhomme
New
[1/4] dxva2: make ff_dxva2_get_surface() static
0 0 0
2016-12-03
Steve Lhomme
New
alac: allow extra data without the ATOM header
0 0 0
2016-02-12
Steve Lhomme
New
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
0 0 0
2015-09-16
Steve Lhomme
New
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
0 0 0
2015-09-16
Steve Lhomme
New
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
0 0 0
2015-09-15
Steve Lhomme
New
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
0 0 0
2015-08-05
Steve Lhomme
New
[RFC] use a wrapper script to call MS link.exe to avoid mixing with /usr/bin/link.exe
0 0 0
2015-07-22
Steve Lhomme
New
[RFC] use a wrapper script to call MS link.exe to avoid mixing with /usr/bin/link.exe
0 0 0
2015-07-22
Steve Lhomme
New
[RFC] configure: use link.exe when building with MSVC
0 0 0
2015-07-22
Steve Lhomme
New
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
0 0 0
2015-07-21
Steve Lhomme
New
move a structure in the C file as it's only needed there
0 0 0
2015-05-26
Steve Lhomme
New